When I decided to start a team of Dark Angels about half a year ago I was hoping for cool, realistic poses with my conversions and a very gritty, kick-ass look. I started with a plasma gunner and…
…well, I couldn’t resist the joke. I wanted the figures to look very grimdark at first glance, but I’m not really that grimdark of a guy. So I gave a zombie head some plasma-glowing eyes and glued it on there.
This gave me the idea of doing bases on the figures representing the various foes the team had defeated. I have a somewhat developed backstory for the Eremoi (Hermits), which I may share at some point when I need a break from fantasy town. Here are some ideas for how you might add interest to your figures’ bases by dipping into your bits box and reaching for your trusty hobby knife. Continue reading “Boost Your Gaming Mini Bases!”
I whipped up a quick scene for shots of my philosopher bums and others in the Garden of Contemplation. Here’s a quick step-by-step on how I paint up moldy, dilapidated plaster walls made of craft foam. I also get into how I paint trees and marble.
Continue reading “Garden of Contemplation”
The village of ToadChapel needs some rock, soil, and life upon which to grow. Let’s learn how to make it.
In this tutorial I’m going to show you how to make a layer of basic forest earth that will work for your mini bases, terrain, gameboards, and dioramas. The environment of your figures plays an enormous role in setting a realistic and believable scene. Poor basing can easily spoil a good paintjob. Superior basing and terrain, though, can help even mediocre figures tell a compelling story on the tabletop. Continue reading “Let There Be Dirt: Modeling Earth for Your Minis & Terrain”
Driven by the brutal necessities of combat on the tableto- sorry, in the 41st Millennium, I’m feeling the need for a new tactical sergeant. This one will function as a sniper with a combi-plasma. Well, he will serve as a sniper after I have another sergeant to take over the leadership of the team.
Continue reading “Kitbashing a New Sarge”
I’ve always loved fluorescent paints & pigments. They’re the brightest!
I use them in a lot of different ways, and I thought I’d share a few of those ideas with you. Continue reading “Fun with Fluorescents”
I’ve followed a straightforward and consistent method in painting the Dark Angels for my 40k Kill Team. This produces a uniform look to my squad, even though the individual members have been painted over many months. I’ve done my figures one-by-one, since they’re each kitbashed & converted to create a unique personality for each, but this painting process would work equally well for batch painting. Moreover, the steps I employ can be applied to any Space Marine chapter, or indeed any 40k army. In this process I paint full faces (yes, for my whole command roster) and carefully pick out the many details added through conversion, but much of the mini is painted quickly and easily in a very elementary manner. I find that by drawing attention to the most important and interesting elements on the miniature, the lack of careful blending or other advanced techniques is easily forgiven, especially on the tabletop. This approach also gives a great opportunity to practice important skills, like painting faces, before you tackle that Commander you really want to nail. Kill Team, with its limited roster, offers a perfect opportunity to go nuts on conversion, detailing, and faces, without actually painting models to a display standard.
Here I’ll paint up a Tactical Marine, demonstrating each step of the process. Continue reading “Dark Angels Tabletop Painting Tutorial”