Once again ToadChapel welcomes the über-creative Lee Hebblethwaite, aka 10Ball. In this tutorial 10Ball walks us through a process he uses to create expressive scenic trees that enhance the composition of his miniature bases. As you can see from the image below, the results can be spectacular. The method itself, though, could even be applied to gaming terrain. Thanks 10!
There are many ways to create miniature trees. Using real tree roots or sculpting from scratch can be very effective, but I find using a wire ‘skeleton’ frame can create a realistic form quicker than sculpting and offers more control to fit the look of the scene than trying to find the correct piece of tree root. Continue reading “Scratchbuilding a Miniature Wire Tree”
The great David Powell , aka Bailey03, joins us for this guest tutorial, explaining how to better paint highlights and surface reflections. Though David is a sublime figure painter, he’s also a remarkable teacher who always translates his ideas into practical advice. Read on for David’s tips that will immediately improve your mini painting. Oh, and to see some of his incredible work, too!
When I work with other painters, an area I often try to stress is how to properly paint highlights. Continue reading “Effective Highlights and Painting Different Material Finishes”
Until I met g0rb on CMoN, I had never heard of papermodeling. Chris Venter, as he is known outside the hobby community, is a regular visitor to the Work In Progress forum on Cool Mini, where he astounds us with his amazing vehicles built from cut paper and other found materials. I have been very impressed by his attention to detail, creativity, and commitment to improvement. Chris is definitely an artist to watch as he continues to evolve and develop as a modeller and sculptor. I asked him to share some reflections on his papermodelling. As you’ll see, his approach to papercraft bears on other aspects of the miniature hobby, and on the creative process itself.
Papercuts – or, How I Get from Cereal Box to War Machine
Over the last year or so I’ve fallen in love with scratchbuilding models. My weapon of choice is paper.
Land Raider, 2018 Continue reading “Papermodeling Principles”
John Margiotta joins us again to teach how he approaches one of his specialities: rust, grime, and corrosion. He’ll be painting up a classic 40k Plague Marine mini to show us how it’s done. Grandfather Nurgle will be proud!
Hello all, BaM here. On today’s tasty menu at the Chapel I’d like to introduce a small tutorial on how I went about painting the rust on my beautiful Deathguard that you may have seen in my gallery.
Continue reading “How to Paint Rust like a Champ”
The great John Margiotta, aka BloodASmedium, visits ToadChapel to explore the concepts in contrast which have led him to countless major awards, including Golden Demon, Crystal Brush, and more over his career as a mini painter.
Continue reading “5 Ways to Achieve Contrast in Your Painting”
Here’s Part 2 of Hairster’s step-by-step guide on how to paint the amazing patina effect on his Necron Doom Scythe.
Continue reading “Oxide & Patina Technique Step by Step Part 2: Building up the Patina”
This very special guest tutorial comes to you courtesy of Phil Pryce, aka Hairster. He is one of my favorite painters and has developed some impressive original techniques over recent years. In this three-part lesson Phil reveals his secrets for an amazingly rich and realistic verdigris effect.
You can check out more of Phil’s work on Instagram.
Continue reading “Oxide & Patina Technique Step by Step Part 1: Laying Down the Basecoats”
This very special tutorial features a guest appearance from NMM maestro Lee Hebblethwaite, AKA 10Ball. Lee’s projects are always creative and feature some of the best non-metallic metal anywhere. I’m looking forward to trying a few of these ideas around ToadChapel soon!
Continue reading “NMM Gold: Beginners Guide on Painting Complex Shapes”
Here are a few of my favorite odd tools. These are mostly just stuff I grabbed of a moment, but have come to rely upon in my hobbying.
Continue reading “Tool Time”