After many weeks of painting and modelling, my Maulg is finally finished.
I challenged myself a lot on this project but enjoyed the whole process. I definitely became more comfortable and confident with NMM and the broad use of stippling.
The base came together pretty readily, but still offered a lot of fun. Trying to capture the force of the wind with the rushes and the ribbon, hiding tiny mushrooms & flowers among the grass, and the creation of the rocks with Milliput all gave me a chance to create a rich and detailed environment. Great stuff.
I hope at some point we have some painting competitions. I’d love to show him! Even barring that, though, he gave me a great learning experience, a model I’m proud of, and many hours of sheer enjoyment.
Thanks for taking a look. Let me know what you think!
Though my posting has been sparse, I’ve been getting a lot of time on the hobby bench lately. Progress on Maulg is steady, but there’s often not a lot to show for it, as I’m going very slowly and trying to paint as well as I possibly can. It’s intimidating to approach a figure this way, but liberating at the same time. To just recognize that you’ll aim for your absolute best, but that it’s still a learning exercise, that you’ll fail some things you try, and that it won’t be as good as you can perhaps imagine helps to explode hang-ups and open the doors to improvement.
Here’s my boy. He’s starting to look a little closer to finished, though there are still entire bits left to paint and some major adjustments still to come.
Using a very similar palette on all elements of his ‘clothing’ and ornaments posed a challenge, but I wanted to avoid drawing attention away from the face and other more important sections.
I’m taking feedback from a few sources, which has improved the quality of the painting already. Feel free to add your thoughts, too!
Today ToadChapel is proud to present a tutorial from the amazing Andy Gillaspy, aka AndyG. Andy is a true master of NMM style painting, but he’s always pushing himself in new directions. In that spirit, Andy has developed a way to render heavy rust in a non-metallic setting. Read on to learn how to add this technique to your bag of tricks. Thanks Andy!
I adore non-metallic metals. It’s my favourite way of painting metals. The control on where the highlighting goes, the matte finish which stops unwanted glints from metallic paints so that the mini appears to the observer the way that you want it to rather than how the lighting in the room reflects offs metallic paints is for me worth the effort. This isn’t to say that TMM is not an exacting and difficult way of painting metals well; for example the work of SkellettetS and Megazord Man is superb and they use TMM most of the time.
That said, NMM for me. However, what to do with rust? There I have previously given in and used TMM rather than NMM and I have been very satisfied with the results; the slight application in rubbed spots of the metal concentrates the highlights where you want them anyway so the issues of glints appearing where you don’t want them doesn’t occur as the rest of the metal is oxidized with matte browns and oranges. It was quite a challenge to come out of my comfort zone and decide to see if I could paint realistic and aesthetically pleasing rusted armour with NMM. Continue reading “AndyG’s NMM Rust Technique”
This very special tutorial features a guest appearance from NMM maestro Lee Hebblethwaite, AKA 10Ball. Lee’s projects are always creative and feature some of the best non-metallic metal anywhere. I’m looking forward to trying a few of these ideas around ToadChapel soon!