My friend and mini painting mentor David Colwell suggested that I work my way around the color wheel as a means of deepening my understanding of color. He suggested using space marines for the project, as their abundance of simple shapes (spheres, cylinders, cones, etc) would give plenty of practice with light placement, and their open spaces lots of opportunity to improve my blending.
This seemed like a great plan, and here is the first of the chromatic space marines.
I just finished up a wonderful bust from Artik Toys, sculpted by Patrick Masson. It’s a vampire based upon a painting by the great Paul Bonner. You can read some of Bonner’s thoughts on the composition of the painting (and, you know, see it) in an article he wrote for Muddy Colors.
I finished this incredibly expressive sculpt in two days, but produced one of my favorite, best, and best received pieces to date. I’ll tell you why he’s important to me.
I started an account on Putty & Paint back in January, filled with excitement, ambition, and a healthy dose of fear. The standards on the site are incredibly high, and I had no established identity in the mini painting hobby to fill my sails right off the bat.
Our man BaM is back with another great tutorial. He paints minis all day every day, and he has refined his techniques over many years. One thing he’s mastered for sure is gritty true metallic metals. This time he’s walking us through the creation of a TMM suit of darkened steel armor on a chaos warrior.
Though my posting has been sparse, I’ve been getting a lot of time on the hobby bench lately. Progress on Maulg is steady, but there’s often not a lot to show for it, as I’m going very slowly and trying to paint as well as I possibly can. It’s intimidating to approach a figure this way, but liberating at the same time. To just recognize that you’ll aim for your absolute best, but that it’s still a learning exercise, that you’ll fail some things you try, and that it won’t be as good as you can perhaps imagine helps to explode hang-ups and open the doors to improvement.
Here’s my boy. He’s starting to look a little closer to finished, though there are still entire bits left to paint and some major adjustments still to come.
Using a very similar palette on all elements of his ‘clothing’ and ornaments posed a challenge, but I wanted to avoid drawing attention away from the face and other more important sections.
I’m taking feedback from a few sources, which has improved the quality of the painting already. Feel free to add your thoughts, too!
Our good friend John Margiotta, aka BloodASMedium, is back with another tutorial covering one of his specialties. This time he’s opening the hood on his heavily rusted iron/steel. I love the physical texture he achieves with this additive approach.
These beauties – er, uglies – form the Clan of the Bleeding Eye. John is always cranking out amazing units, and these spire tyrants turned to the worship of Nurgle look like they’ll prove no exception.
Ok, here’s how to produce an ultra-heavy rust effect suitable whenever you want maximum corrosion.
I’m going to try to buckle down and finish off this little bust from Lukáš Žaba. I started him a while ago but sort of lost steam. I think I succumbed to the paralysis that visits us when we fixate on how good, and how much better, every detail ought to be. I think I’m ready to just dive in, do my best, and move on the the next thing. If I have fun painting and learn a thing or two (which I already have), then he’ll be a success.
And since I’ve got nothing else to do, I’ve also got another 40k Kill Team project started!
Spend any time around ToadChapel and you know I’m plum crazy about the fungus. I like the way mushrooms look and I like learning about them, so I photograph them, I draw them, and I use them extensively in my miniature projects. I’ve developed techniques for creating a variety of mushroom shapes suitable for 28mm, 54mm, or larger scale mini scenes, and I’m happy to share my approach with you. Depending upon how you paint these, you could produce many actual mushroom species and an unlimited number of fictional fungi.
These mushrooms are sturdy and small enough to use on gaming bases, especially if you place them intelligently, but they’re delicate enough to add a lot of dazzling detail to display pieces. Read on to learn how to work some minuscule mushrooms into your next modeling project.
The great John Margiotta, aka BloodASmedium, visits ToadChapel to explore the concepts in contrast which have led him to countless major awards, including Golden Demon, Crystal Brush, and more over his career as a mini painter.