ToadChapel’s good friend Lee Hebblethwaite, aka 10Ball, returnswith another tutorial that will give you a glimpse into how he achieved a stunning, unearthly effect on the skin of his recent Shaetann bust. Trust me, you don’t want to miss this one!
I’ve had quite a response to my latest project, Shaetann (by Raul Garcia Latorre), which is lovely to hear, and it’s always a bonus when people ask how I’ve gone about certain aspects of a miniature. So in response to a number of requests about the bust’s unusual skintones here’s a small write up on my approach and my thoughts about painting it.
Read on for a breakdown of how you can pull off this incredible effect.
I’ve been slow to really get underway on the figure to complete my mushroom wonderland, but I’ve finally got enough painting done to show you a few WIP shots. The scene will feature a sweet old lady hunting for tasty mushrumps.
I’ve been more interested in peaceful, everyday, human scenes in my miniature painting for a while, which can be challenging to pursue, since the vast majority of figures are either fighting or looking as if they’re about to.
I’ve successfully added to my diorama again, this time adding a lower class woman out shopping for food. I needed another, more typical Roman woman to complement the senator’s ostentatious wife, so this one is wearing a simple undied wool tunic while she visits the market.
She’s removing her hood to see what all the fuss is about behind her. In her basket she carries a small loaf of bread, a sausage, and an apple. I’m planning to add another item, maybe a pomegranate or a quince, which has fallen onto the street.
Today ToadChapel is proud to present a tutorial from the amazing Andy Gillaspy, aka AndyG. Andy is a true master of NMM style painting, but he’s always pushing himself in new directions. In that spirit, Andy has developed a way to render heavy rust in a non-metallic setting. Read on to learn how to add this technique to your bag of tricks. Thanks Andy!
I adore non-metallic metals. It’s my favourite way of painting metals. The control on where the highlighting goes, the matte finish which stops unwanted glints from metallic paints so that the mini appears to the observer the way that you want it to rather than how the lighting in the room reflects offs metallic paints is for me worth the effort. This isn’t to say that TMM is not an exacting and difficult way of painting metals well; for example the work of SkellettetS and Megazord Man is superb and they use TMM most of the time.
That said, NMM for me. However, what to do with rust? There I have previously given in and used TMM rather than NMM and I have been very satisfied with the results; the slight application in rubbed spots of the metal concentrates the highlights where you want them anyway so the issues of glints appearing where you don’t want them doesn’t occur as the rest of the metal is oxidized with matte browns and oranges. It was quite a challenge to come out of my comfort zone and decide to see if I could paint realistic and aesthetically pleasing rusted armour with NMM. Continue reading “AndyG’s NMM Rust Technique”
The great David Powell , aka Bailey03, joins us for this guest tutorial, explaining how to better paint highlights and surface reflections. Though David is a sublime figure painter, he’s also a remarkable teacher who always translates his ideas into practical advice. Read on for David’s tips that will immediately improve your mini painting. Oh, and to see some of his incredible work, too!