The squad of marines, fearless heroes all, moved among the crumbling walls and dilapidated mausolea of the hive cemetery. The only sounds were whispered battle chatter across the vox lines and the clank of boots on the metal pathways of what had once been a thriving Imperial city.
According to reports, strange warp activity had been detected in this area. Chaos? They were taking no chances.
Then, as if from nowhere, the enemy were among them, swinging cruel blades and discharging blasts of freezing flame. As the Astartes fanned out to create a defensive net, the blur of dark and horrible shapes engulfed them.
It’s time for another Kill Team battle report. Past time! Sorry for the wait.
But imagine how I feel. I preordered Elites, and didn’t play a game with the new rules until tonight!
You can imagine how excited I was to get some of the new units I’d painted on the board, bold Space Marines as yet unblooded on field of battle… Continue reading “Disaster Strikes!”
Kill Team Eremoi had descended by drop pod to the surface of Harena 09-3 in a furious sandstorm. Three squads fanned out across the landscape, looking for signs of the imperial research outpost from which the distress signal had come.
When Harena had first been colonized two centuries earlier, it had been a verdant world of opportunity. Now the planet had been stripped of all native life by some mysterious force.
As they searched, Squad Beta encountered the first signs of human habitation southeast of the drop site: the ruined walls of a sprawling research facility, a floor where the sand had been blown clear, occasionally a laboratory almost intact. The wreckage of the imperial installation rose ghostlike from the blinding sand that whipped around them.
The squad also began to find amidst the ruins the corpses of colonists marked with the foul sigils of chaos. Hideous brands scarred their limbs, their hands still clutched cruel improvised weapons, and unspeakable litanies written on parchment fluttered upon repellent standards. No evidence could be found of how they had died. It was clear they had not lain in the sand for long.
As Squad Beta pushed farther into the ruined laboratory complex, there suddenly appeared, as if from nowhere, a small host of gaudily clad yet fearsome warriors wearing golden masks and bearing bizarre xenos weaponry. The Eremoi had little time to take positions or issue orders, for no sooner had the strange figures appeared than they charged with astonishing speed and lethal grace into the ranks of the Astartes. Continue reading “Dance with Death”
A small warband of the traitorous Thousand Sons legion attempted to enslave the faithful on the insignificant monastic planet of Zusammen 2-19. No chaotic incursion can go unchecked, however, and a kill team of Eremoi descended to the surface to fight the sorcerous betrayers in the streets of this tiny shrineworld’s capital, Aprilis.
Continue reading “Against the Sons of Magnus”
Will showed up last night with a team of GW’s terrific looking new heretic Astartes (mostly) painted. He’s going with an Alpha Legion paint scheme, which looks great on these detailed models. I played my Eremoi Dark Angels as usual.
We played a match with five objectives, scoring points after each turn. Control of closer objectives was worth one point each, those on the opponent’s side were worth two, and the central objective granted three points to anyone brave enough to take it.
I gotta say, I still love the way the board & ruins look. Might have to make another board soon! Continue reading “Death to the False Emp… er… Death to the Traitors!”
Those pesky Dark Eldar were at it again last night, up to something deviant, no doubt. Well, they bit off a little more than they could chew when they tangled with the Eremoi!
We used the Bay Area Open rules & one of the objective-based missions provided with them. We found the tweaks to the basic ruleset led to a more balanced game that quickly forced tough decisions on the players.
Continue reading “Another Dance with Drukhari”
Last night my Eremoi battled Will’s Drukhari in a battle on my new desert board. We played the narrative mission Ambush, where his objective was to get more than half his team through my forces and off the map.
Continue reading “We’ve Got Them Surrounded, Sir”
The Grey Knights of the Inquisition somehow got word that the Eremoi caste of Dark Angels has been dabbling in warp science and were dispatched to – er – dispatch them.
Tom & I got in a great game of Kill Team this evening using my new Sector Fronteris board.. He fielded his psykers and I my heavy-hitting Unforgiven. Terror Tactics was the mission.
Continue reading “Desert Duel”