Project Space Marine 2: Big Blue

I’ve been slow to post the latest entry into my space marine project, but here he is in all his transhuman glory. Working my way around the color wheel from green took me into Ultramarine territory.

I feel like I learned a good deal on this fellow and improved in some respects over the green meanie.

Still, I encountered frustrations aplenty.

First, he simply seemed to take forever. While I appreciate that this means I got plenty of practice rendering blue shapes, etc, it sapped my motivation over the course of the project.

I also made some straight bonehead moves, from gloppy primer (you can see it on his left knee above) to superglue spills (left hand). Yeah, there’s no excuse, just some gaffes on my part. I suppose there’s a lesson there, and one best learned on a study model like this one.

I am really surprised by how challenging I’ve found these minis. While I’m not striving to create display pieces, I’m trying to practice the necessary skills (blending, edge highlighting, light placement, etc) at a high level so that I can apply them confidently to more ambitious projects.

I’m keeping this gang above my work desk to serve as a log of my technical development. I’ll be picking up the project periodically to stay sharp and refine my basic painting skills. If you’re looking for improvement in your brushwork, it’s an exercise worth undertaking.

4 thoughts on “Project Space Marine 2: Big Blue”

  1. I found painting a space marine at the highest level I could muster to be tedious after a while too. There is a lot of glazing involved if you want to do it right and there is plenty of thinking to be done about the lighting too. It doesn’t help that there are hundreds, if not not thousands, of extremely well-painted space marines out there so you start to take it for granted that they’re easy to paint well when they aren’t.

    The Primaris Captain I painted did have quite a few more icons and emblems and I found that helped break up all the painting in their main color but then again, it also can hide a painter’s lack of knowledge of how to apply highlights and shadows to something so maybe the simpler sculpts you’ve been using are best. Either way, I personally can see improvement from the Dark Angels to this one so I’d say the experience was worth it!

    Liked by 1 person

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